[9.10.2020] - Endless Tower level and balance
Posted 09 October 2020 - 20:41
New update is out! All players need to auto-update via Launcher. To get the auto-update, close the game, close the Launcher and start it again. If you have problems with an auto-update, you can manually download and install Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files. During the update, all game windows should be closed.
The long-awaited Endless Tower Level has appeared. You are leveling automatically when you visit the event, completing waves and killing bosses. Experience points are credited in the same way as the points for which you purchase awards. Each level gained will increase the number of your stats at the start of the event by 500. At the moment, the maximum possible level is 30. Information about the points gained during the last visit to the event appear in your characters section on the website. We would like to warn you right away that in the future, in the case of global changes in ET, the gained levels of players may be reset. Also, players again have the opportunity to visit ETE solo.
By popular demand, a 3 second delay has been added for the use of Elite Healing Potions. Their cost in the Cash Shop has been doubled. SD Potions also have a 1 second delay. In addition, the function of automatic HP potions use on the F10 has been completely updated. Previously, the speed of potion use could be influenced by various factors and not all players used potions at the same speed. Now this problem has been eliminated and potion are used at exactly the same speed for the entire server.
As part of balancing combo strikes, a 0.5 second delay has been added to the Inferno skill, the base damage of the skill itself is increased by 250 units. Aqua Beam skill range increased from 6 to 7. In addition, the progression of increasing damage with the accumulation of the Nova skill has been increased. For example, if a Full Energy SM with Decay deals 137k damage, then with a maximum charge of Nova the damage will be 2.7kk.
Skills Triple Shot and Earthshake now have the Earth attribute. This change should at least slightly increase the relevance of this element.
Improved rewards for guild quests, now characters will receive items specifically for their class. So, even with the options on the items are bad, they can always be usefully put into the craft system on the website. Read more about guild quests here.
The number of jewels for crafting ordinary weapons on the website has been reduced from 5 to 1, and the chance of success has been increased from 50% to 90%. Archangel weapon crafting cost increased from 25kk to 50kk.
Increased the cost of buying Guild Buff for Zen. Added an extra step. Now, in order to get the maximum 2000 points of buff, you will need to spend more than 15kkk Zen.
Alchemist and Wally achievements no longer progress from creating SD Potions in the Chaos Machine. The same goes for guild quests.
Fixed a problem with elven buffs, when in some situations the buff was not given to all Party members.
Fixed a bug with the client freezing when trying to enter disabled locations on a sub-server through a gate.
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